Tree-Hollow Collector

 26.99

The game is a purely digital product, delivered as a one-time transaction.

《INTRODUCTION》

Animal Connect" is an online matching game featuring animal-themed tiles; players complete levels by identifying and connecting pairs of identical animal cards. With simple and intuitive rules, it is perfect for casual play during spare moments. As players progress through the levels, the tile layouts become increasingly varied, offering sustained entertainment and shifting gameplay dynamics. The game runs directly in your web browser, allowing you to access the content and start playing immediately after purchase.

SKU: FCDB872C-7C20-F3CD-D623-957C0B815066 Category:

Level Range: 1000 – 2500

Game Description: Deep within the massive hollow of an ancient tree lives Mr. Squirrel, an avid collector. His treasures aren’t nuts, but rather a variety of adorable animal badges—featuring hedgehogs, hares, weasels, and owls. The interior is warm and rustic, with exquisite badges adorning the wood-grained walls and soft candlelight flickering in the corners. Each level represents a shelf in Mr. Squirrel’s display cabinet, waiting for you to help organize and categorize the collection.

Gameplay & Skills: The game centers on tile-matching mechanics but introduces a unique “Badge Base” feature: some tiles are fixed to wooden bases and cannot be selected directly. You must first clear an adjacent tile (above, below, left, or right) to “unlock the base” before the tile can be chosen for a match. The “Collector’s Toolkit” includes: the “Magnifying Glass” (reveals the pattern hidden beneath a locked tile); the “Cork Mallet” (shatters a base lock instantly, bypassing the unlocking step); “Pinecone Oil” (applied to the board to make adjacent tiles easier to select by relaxing connection rules); and the “Collector’s Album” (lets you review the pattern of the most recently cleared tile to avoid forgetting). As you progress from level 1000 to 2500, you will organize the tree hollow’s bottom tier (large badges), middle tier (exquisite badges), and top tier (rare badges). The number of base locks increases from just a few per level to covering nearly half the board, and later stages introduce “Double-Layer Bases”—requiring two unlocks to fully release a tile—significantly deepening the strategic complexity.